Puzzles

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    My previous post was about a Python program to calculate the moves to guarantee a win in the puzzle word game ‘Ghost’. The algorithm was naturally recursive and felt ‘LISPy’. @pdlug has been telling me how writing in Clojure will expand my mind, make me more productive and hem my pants so this week I learned just enough Clojure (I already knew LISP) to re-write the Ghost game solver in Clojure. ... Read More
    The other day my son showed me a new word game, ‘Ghost’. We took turns adding a letter to a growing word fragment, trying not to be the one to complete a valid word. Each fragment must be the beginning of an actual word and there is a minimum of 4 letters to count as a complete word. The player who completes a word loses the round. For example one of our rounds went like this: ... Read More